Pokemon Hacking in Rare Candies in Pokémon Fool's Gold This post will teach you how to hack in infinite rare candies with a GameShark code, or on your own in Pokémon Fool's Gold v1.3.2.
Pokemon Hacking in Rare Candies in Pokémon Yellow Legacy Pokémon Yellow Legacy is a phenomenal ROM hack but if you want a nuzlocke with rare candies, follow this guide to hack them in without a GameShark code.
Everdrive Do Pokémon Gold/Silver/Crystal Work With the EverDrive GBA Mini? Does generation two of Pokémon work with the EverDrive GBA Mini flashcart? Does the real time clock (RTC) work too? Come on in and read, and you'll be very pleased.
Pokemon Hacking in Rare Candies in Pokémon Crystal Legacy Pokémon Crystal Legacy is a phenomenal ROM hack but if you want a nuzlocke with rare candies, follow this guide to hack them in without a GameShark code.
Everdrive Does Pokémon Run On EverDrive Cartridges in the Analogue Pocket? Does generation two and three of Pokémon work when playing them with an EverDrive X7/GBA Mini flashcart in an Analogue Pocket? Any gotchas? I think if you read on you'll be very pleased.
Everdrive Do Pokémon Ruby/Sapphire/Emerald/FireRed/LeafGreen work with the EverDrive GBA Mini? Does generation three of Pokemon work with the EverDrive GBA Mini flashcart? Does the real time clock (RTC) work too? Come on in and read, and you'll be very pleased.
Everdrive Do Pokémon Gold/Silver/Crystal Work With the EverDrive-GB X7? Does generation two of Pokémon work with the EverDrive-GB X7 flashcart? Does the real time clock (RTC) work too? Come on in and read, and you'll be very pleased.
Pokemon My Experiences With In-Store Pokémon Mystery Gifts A living document where I'll outline each in-store code event I've been to to get an exclusive Pokémon.
Pokemon Pulls From Opening 36 Pokémon Lost Origin Booster Packs This is the record of all the different pulls from a Pokémon TCG Lost Origin booster box containing 36 boosters.
C# Writing My Own Pokémon Spritesheet Generator in C# For my Living Dex project I wanted to control how the Pokémon spritesheets work. There are existing spritesheet generators, but I wanted to make my own in .NET for fun and learning.
Pokemon Making a Living Dex: Part 10 - Pokémon Legends Arceus With a fascinating break away from some established norms, Pokémon Legends Arceus brings in old mythicals and new forms for the Living Dex project.
Pokemon Making a Living Dex: Appendix C - Miscellaneous Numbers Appendix C is about any real world numbers the project has.
Pokemon Making a Living Dex: Part 9 - Brilliant Diamond/Shining Pearl This part takes us to playing Pokémon Brilliant Diamond/Shining Pearl. Exploring a nostalgic remake and bagging a lot of new mythicals for the project.
GitHub Compiling/Installing the pokesprite-gen Project from GitHub As of writing this, there is a slight problem when running the pokesprite-gen GitHub repo. In this post I'll outline how to get pokesprite-gen running and ready to use.
Pokemon Making a Living Dex: Part 8 - Odds and Ends Round 2 Welcome to the second mixed bag post of the Living Dex project where we'll be quickly revisiting Sword and Shield, taking a stop at the Nintendo eShop, rounding it off with even deeper miscellaneous topics.
Pokemon Featured Generation One Pokémon Procedural Building Generation Generate nearly every Gen One Pokémon building by picking the right settings and dragging to the right size.
Pokemon Making a Living Dex: Appendix B - Achievement Screenshots Appendix B is a list of the various Pokémon League teams, trainer cards and diplomas earned along the way in the Living Dex Project.
Pokemon Making a Living Dex: Appendix A - The Whole Living Dex Roster Appendix A is a tabular reference of all my Pokémon from the Living Dex project.
Pokemon Making a Living Dex: Part 7 - Wrapping up the First 898 The final part of the original Living Dex project. Here I'll reflect on both the good and bad of the project such as duration, cost, loves, and frustrations.
Pokemon Making a Living Dex: Part 6 - Odds and Ends Part 6 takes us on the side quest that was Pokémon GO, Pokémon Let's Go Pikachu and grabbing some non-required forms for the Living Dex.
Pokemon Making a Living Dex: Part 5 - Generation Eight, Sword and Shield Part 5 is an enjoyable romp through Galar to grab the last of the regular Pokédex and the new Galarian forms.
Pokemon Making a Living Dex: Part 4 - Generation Seven, ”Alola!” Part 4 focuses on Ultra Sun, a fun refreshing change in the Pokémon series that brings us both new Pokémon in the Pokédex and regional forms.
Pokemon Featured Making a Living Dex: Part 3 - Preservation and Generation Five Part 3 has us looking at how I preserved my old ROMs and save files from old Pokémon games as well as moving up Pokémon from these generations to the modern generation.
Pokemon Making a Living Dex: Part 2 - It Begins With Generation Six Generation Six of Pokémon is a fantastic way to start a Living Dex. In this part we'll follow my journey through Alpha Sapphire, Omega Ruby, and Y as I grab the first 721 Pokémon.
Pokemon Featured Making a Living Dex: Part 1 - A Lifelong Dream The first part of my series on creating a Living Dex. Here we'll look at some of my Pokémon history and set ourselves up for the whole journey to catch 'em all.